Post by kronzky on Jun 29, 2013 11:18:37 GMT -5
Unfortunately, Jimmy had to temporarily retire from the league, so Teson and I took over for now.
So, here's what we came up with, and I hope it's up to the previous standards...
sites.google.com/site/fsebprl/jimmy-memorial-run
This course is heavy on off-airport landings, so make sure you have a suitable plane, and find a safe landing spot!
There are also a few cases where you have a somewhat free selection of where to land, with the tighter spots being closer to the next waypoint. So, the more you dare, the more you win — unless, of course, you crash in the process...
To make the playing field a bit more even, two changes have been introduced this month. We don't know yet whether they will be permanent, but it's a try:
The only weather used comes from in-game "Real-world weather (updated every 15 minutes)".
Due to the fact that the MS server doesn't deliver dynamic weather anymore, but is using some static state from somewhere in the past, it seemed that this would be the easiest way to equalize the weather situation for all participants.
So, if you do have an external weather engine, please do not use it.
If you crash, you can try again.
You are allowed to do a second try, if something goes wrong on your first one.
Only the second run will be counted.
If you try to use this option strategically though (if you didn't actually crash, but you think you might improve on the second try), be aware that whenever you do to runs, only the second one is used, no matter whether it's faster or slower!
So — have fun, and stir up some dirt in all those offroad locations!
So, here's what we came up with, and I hope it's up to the previous standards...
sites.google.com/site/fsebprl/jimmy-memorial-run
This course is heavy on off-airport landings, so make sure you have a suitable plane, and find a safe landing spot!
There are also a few cases where you have a somewhat free selection of where to land, with the tighter spots being closer to the next waypoint. So, the more you dare, the more you win — unless, of course, you crash in the process...
To make the playing field a bit more even, two changes have been introduced this month. We don't know yet whether they will be permanent, but it's a try:
The only weather used comes from in-game "Real-world weather (updated every 15 minutes)".
Due to the fact that the MS server doesn't deliver dynamic weather anymore, but is using some static state from somewhere in the past, it seemed that this would be the easiest way to equalize the weather situation for all participants.
So, if you do have an external weather engine, please do not use it.
If you crash, you can try again.
You are allowed to do a second try, if something goes wrong on your first one.
Only the second run will be counted.
If you try to use this option strategically though (if you didn't actually crash, but you think you might improve on the second try), be aware that whenever you do to runs, only the second one is used, no matter whether it's faster or slower!
So — have fun, and stir up some dirt in all those offroad locations!