Post by dangerousdave26 on Jul 4, 2013 21:55:22 GMT -5
3. Race Legs: ....SNIP, or on different days, but the aircraft's state (fuel load, etc.) must remain consistent from leg to leg as if the aircraft was flown non-stop. .... SNIP
Here is my question.
The Flight Replicas Super Cub Ultra has a fuelpod in the baggage compartment. In the fuel and payload settings/ "payload" section it is listed as PodFuel18gal. At default the weight value is set to 0. One can put anything in the weight section they want but 18 gals of fuel is 108 pounds.
The manual for the plane defines the fuel pod as:
As in real life, baggage/fuel pods must be added and removed by the owner, and filled/emptied as well. As a Super Cub owner yourself, you now have the same choices to make.
In the simulator, pod weights must be manually added/changed via the cargo/fuel menu. Adding the pod itself (visual) is done via the clickspot on the panel (see illustration).
Fuel in the pod is not directly used by the engine: you must land, empty the fuel from the pod, and then manually add it to the wing fuel tanks.
If I start the race with 108 pounds in the fuelpod payload section can I add that fuel to the wing tanks between legs if needed and still stay within the rules? Technically its being used as it is supposed to and the aircraft state is not changing as it was planned as fuel all along.